Well...
I am currently creating a project that helps irrlicht developers create their projects. This program is able to create a scenary and print it as code.
The purpose of this project is not to be able to create games without typing any code.... . Its main purpose is to help you create the scenary for your project and be able to print it as a source code so that you can hook that source code to your game source code.
This project can build Dev-C++ projects as well.
With this project that i am creating, you can assign keys to movements
for example:
1)let's say you loaded an animated mesh.
2)then you want that animated mesh to run when you press the up key.
3)you do that on this project and when you hook that source to your source you'll see that when you press the up key, the animated mesh that you used will run.
You can assign music when you press the up key also, or when the animated mesh die you can assign a music to that special movement also.
Is like building small scenes for a game.
Code helper Demo...
-
- Posts: 29
- Joined: Thu Oct 25, 2007 5:58 pm
- Location: Florida
- Contact:
Code helper Demo...
Last edited by Yellow_Yackets on Fri Nov 09, 2007 2:14 am, edited 6 times in total.
Y_Y
-
- Posts: 29
- Joined: Thu Oct 25, 2007 5:58 pm
- Location: Florida
- Contact:
Well
Not really... Because as long as i know I don't think you can create key assigments using irrEdit. (maybe i am worng .)JP wrote:Sounds like a fun project to work on but isn't it just the same as irrEdit, but with the extra hassle of having to integrate the source code into your project rather than just loading a scene?
with this project that i am creating, you can assign keys to movements
for example:
1)let's say you loaded an animated mesh.
2)then you want that animated mesh to run when you press the up key.
3)you do that on this project and when you hook that source to your source you'll see that when you press the up key, the animated mesh that you used will run.
You can assign music when you press the up key also, or when the animated mesh die you can assign a music to that special movement also.
Is like building small scenes for a game.
Also, to be able to print the code i think will help beginners see how things work.
Well... I am working on this project for fun, just to gain more experience with irrlicht. If there is someting else outhere similar to this let me know.
Last edited by Yellow_Yackets on Thu Nov 08, 2007 3:22 pm, edited 1 time in total.
Y_Y
Ahh, i see, that could be fairly useful, maybe something that could be added into irrEdit.
But i don't think it will particularly help beginners in their learning, they'll just take the code and use it and not actually take the time to understand it and hence won't be able to work very well with it once it's in their program.
But that's their problem i guess, not yours!
But i don't think it will particularly help beginners in their learning, they'll just take the code and use it and not actually take the time to understand it and hence won't be able to work very well with it once it's in their program.
But that's their problem i guess, not yours!
-
- Posts: 29
- Joined: Thu Oct 25, 2007 5:58 pm
- Location: Florida
- Contact:
Well, that's true but also this project could save you time on building your projects. Instead of writting simple things, just do it here and hook that to your project. (Is good for Big projects i guess).JP wrote:Ahh, i see, that could be fairly useful, maybe something that could be added into irrEdit.
But i don't think it will particularly help beginners in their learning, they'll just take the code and use it and not actually take the time to understand it and hence won't be able to work very well with it once it's in their program.
But that's their problem i guess, not yours!
Also the source code printed is easy to understand and i am making sure that is easy to hook up with others source codes.
Y_Y
-
- Posts: 29
- Joined: Thu Oct 25, 2007 5:58 pm
- Location: Florida
- Contact:
Slow
I know that the GUI looks very bad....Halifax wrote:Yes, I think this is a pretty admirable program.
I would suggest either extended irrEdit, or using another GUI library that isn't Irrlicht's. Because the GUI looks simply horrible compared to that of irrEdit's wxWidgets GUI.
Remeber that i am doing this just for fun...
But if you have any idea on how can i make it look better, i will apreciate your help.
Y_Y