best way to make a world??? please help!

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ertae
Posts: 7
Joined: Thu Nov 15, 2007 9:27 am

best way to make a world??? please help!

Post by ertae »

hi i have a question, what is the best way to make a big o small level??
3ds max??? gtkradiant??

i have a level in 3ds max what i have to do??? export in to .obj or 3ds and apply one by one the textures or appy the textures whit this

Model = Device->getSceneManager()->addAnimatedMeshSceneNode(m);

sorry for my bad english. :shock:
kornwaretm
Competition winner
Posts: 189
Joined: Tue Oct 16, 2007 3:53 am
Location: Indonesia
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Post by kornwaretm »

why dont u use irredit, xml base.
each model (single texture) exported to .x or 3ds, etc. arange(tras,rot,scale) on irredit, then export as .irr. Easy way to build world. read the load .irr file tutorial. hope this helps u.
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