hi i have a question, what is the best way to make a big o small level??
3ds max??? gtkradiant??
i have a level in 3ds max what i have to do??? export in to .obj or 3ds and apply one by one the textures or appy the textures whit this
Model = Device->getSceneManager()->addAnimatedMeshSceneNode(m);
sorry for my bad english.
best way to make a world??? please help!
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