Needs source code

Irrlicht.Net is no longer developed or supported, Irrlicht.Net Cross Platform is a much more complete wrapper. Please ask your C# related questions on their forums first.
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div_ch19
Posts: 1
Joined: Thu Dec 06, 2007 10:11 am

Needs source code

Post by div_ch19 »

Hi,
Actually, i wants to read .X and Maya file using .NET.


If any one know, please send me the link of Irrlitch.Net.


Thank You
JDHunter
Posts: 17
Joined: Tue Jun 20, 2006 6:15 am
Location: Germany
Contact:

Post by JDHunter »

Check the samples of IrrlichtNetCP

This is the line code for loading a mesh:
You can load what you like,

Code: Select all

//non animate mesh
SceneNode katana = scene.AddMeshSceneNode(scene.GetMesh("katana.x").GetMesh(0), null, -1);
//a animated mesh
AnimatedMeshSceneNode dwarf = scene.AddAnimatedMeshSceneNode(scene.GetMesh("dwarf.x"));
download Wrapper 0.8.0
IrrlichtNetCP
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