I am using a follow spline animator
core::array<core::vector3df> PositionPoints;
PositionPoints.push_back(core::vector3df(x11,y11,z11));
PositionPoints.push_back(core::vector3df(x21,y21,z21));
PositionPoints.push_back(core::vector3df(x31,y31,z31));
ISceneNodeAnimator* sa;
sa= smgr->createFollowSplineAnimator(device->getTimer()->getTime(),PositionPoints,0.2);
i have managed to make it stop on last point (by cheking area around it)
but can i get info on where the camera is at the moment? for example heading from (x11,y11,z11) to (x21,y21,z21) or should i do it manuall (i dont want to there are a lot of points )
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if its not possible at least tell me how to do something every 5 seconds
