I've created a very simple animation in Blender that does not use an armature.
Is there a format that Blender and Irrlicht have in common that supports simple vertex animation (changing the shape of the mesh from frame to frame without using bones)?
I read that .X does not, and after trying every export that the wiki and Google can dig up, and getting nothing but unanimated meshes, I believe it. The .B3D export crashes if there's an action with no armature. The .MD2 format should work, but it has bizarre requirements about the number of frames I must define. Collada pretends to work, but .dae meshes are always invisible when I import them.
If somebody could point me at a format that "should" work, I could direct my energy at that.
Thanks