Coming Back Home (Beta 1)

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Virion
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Coming Back Home (Beta 1)

Post by Virion »

I am currently doing a mini game with Irrlicht. It's called "Coming Back Home".

Image

(name) is a cute alien who are going back to its home planet. But hey, there are lots of asteroid on his pathway! (name) has to dodge those asteroid to reach his home safely!

p/s. I haven't think of the name of the alien yet.

Early screenshot...
Image

Will need a lot of helps from you all. :oops:
Last edited by Virion on Thu Dec 27, 2007 12:59 pm, edited 2 times in total.
Strong99
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Post by Strong99 »

looks nice :P

what you think of kri'al or charles as name?

and if you dodge astroids how does he die/lose? :P
Virion
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Post by Virion »

strong99 wrote:looks nice :P

what you think of kri'al or charles as name?

and if you dodge astroids how does he die/lose? :P
Name... I have no idea for now. But it must sound cute haha.

The number of asteroid will getting more and more so he can't just dodge it! When an asteroid hits the alien the ship will damage and when 100% damaged it will BOOM! :twisted:
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Post by rogerborg »

It's a simple, clear concept, with an achievable execution. I like it.

With apologies to Michael Rennie (and Mathesar), how about "Klaatu" as a working-title name?
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MasterGod
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Post by MasterGod »

How about "Noah" - its a name from the Jewish bible. :wink:
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ThomasW
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Post by ThomasW »

Hey, the screenshot looks good! I like the planet.
I develop a similar game named DarkSkies.
Do you publish your source? Would be nice to share some ideas.
Virion
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Post by Virion »

ThomasW wrote:Hey, the screenshot looks good! I like the planet.
Thanks for the feedbacks. The planet is just a part of skybox which I made with Photoshop.
Virion
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Post by Virion »

MasterGod wrote:How about "Noah" - its a name from the Jewish bible. :wink:
Will I get cursed by someone for using this name on an alien? 8)
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Post by MasterGod »

I'm sure no one will have any problems..
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Dev State: Abandoned (For now..)
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UML: ~0.5%
Virion
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Post by Virion »

Some updates:

Image

I've used fly straight animators to make the potato-like asteroids to fly toward the alien. More to come.
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Post by dejai »

How about Vengeance of Cuddles :D
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Virion
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Post by Virion »

Updates:
- Position-based collision system works now.
- Added health point to the alien.

Image
fmx

Post by fmx »

seems to be coming along pretty well Virion! :D *thumbs up*
nice simple concept, perfectly suited visuals and gameplay

maybe the health display sould be a bar or a dial or something graphic?
or is it just the position of it at the top of the screen like that which is putting me off?

but yeah, keep it up!
Hope to see you complete it soon (so we can try it out for ourselves ;) )


btw, x-mas greets to y'all!
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Post by dlangdev »

it's coming along nicely :-)

keep it up.
Image
Virion
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Post by Virion »

maybe the health display sould be a bar or a dial or something graphic?
or is it just the position of it at the top of the screen like that which is putting me off?
Thanks for the suggestion. I've made one:

Image

Anyway, I've found one problem when I doing the health bar. See below:

Image

Initially, there was a 1-pixel-width artifact appearing on screen when the health bar was rendered. But I've checked everything: I selected that part in photoshop and pressed delete buttons several times to ensure nothing was there. Then, I also checked the size of the bar image, which is 256x32, fulfilled the 2^n size requirement. I don't know if this has something to do with Irrlicht or... :roll:

Anyway I've solved the problem by adding a rect clip to hide that 1-pixel-width artifact. :wink:
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