halifax, you can texture any face you like, all you need to do is select the face or several faces and then switch to uv-map, load the image and adjust the uv.
notice all of my image files are simply one kind of texture, that's because i select faces i only need.
right now, i use 512x512 pixels for textures.
note that this method will not work for human textures as it is a different art. oldskoolPunk has more experience on that kind of texturing, it's better for him to write about it as i'm still a newbie.
let me know if i made any sense.
by the way, i got a sample scene running using the gameplugin, pressing ctrl-f9 allowed me to walk the scene and test the world.
it was awesome, irredit rules on this one!
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