my project idea evolved to a big idea and so I deceided to post here (as well as I deceided to post on the german forum -> http://www.irrlicht3d.de/forum2/viewtop ... f=15&t=526).
We are searching for developers because I think this project needs to grow and it can evolve to a big community(project).
The engine: the artec::engine should be a open source game engine wich provides everything needed to develop a FPS (including sound, phyiscs, object-factoring, etc.). It should provide a solid base for hobby developers(-teams).
The game : Project Atropine is a horror FPS which brings the player into a ghost town where he has to survive. His enemys are not only crazy/aggressive citiziens but also his own team, which betrayed him.
More information about the game and the engine is available in the Design Document.
We're searching for diffrent kind of help e.g. coding, modelling, sound etc. (see Jobs for more details)
Please feel free to contact me (jabber or mail, see contact on the project site) if you are interessted in helping out and maybe we can win you as core-developer.
There's already a codebase which implements all basic features but it still needs to be improved. Please see Download for getting the code or browse the Doxygen API documentation
Of course the engine and the game are opensource, so the "job" will be not paid.
Well to my person:
skills: C++, blender - animate/skinning, GIMP
Project site: http://artec.sourceforge.net
A concpet art picture showing the first expression the player gets of the city:

and a screenshot of the first weapon (untextured Aug A3) on the well-known quake-test-map:
Tools which are used for development are listed here.
thanks in advance
lukas aka lukrop