BSP map problem

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legyndir
Posts: 2
Joined: Tue Mar 18, 2008 3:11 pm

BSP map problem

Post by legyndir »

hi all,
i am developing a simulation program using irrlicht.NET, and planning to use BSP format for my environments. the problem is, I cant load my maps to irrlicht, although there is no problem with loading the demo quake map that comes with the examples. I am designing the maps with GTK radiant and the compiled bsp maps can be loaded from quake3team arena with no problem at all. I cant see where i am wrong when just a simple box of room with no textures is loaded in Quake, but when I try to load it in my program, the command line says irrLicht loaded a map of zero polygons.
I felt like I am repeating the same things in this post :S hope I made myself clear.
Thanks in advance
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