If I had an image that contains line networks, that looks like below,
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what is the best way of apply this type image as texture on a 3D plane that will give the most optimum appearance? Note that the white color area supposed to be transparent. If you are interested in experimenting it, I had prepared the image with transparency info as a PNG file that can be download from,
http://www.objectiveworld.com/tmp/alpha_map.png
I had tried different texture settings like enabling Trilinear Filter and Anisotropic Filter but still looks rather unsatisfactory. Here are some sample shots,
When view at normal distance, it looks kinda reasonable,
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When view at near distance, it looks very jaggy,
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When view from far distance, it looks crappy,
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For some reasons, as you can see from the screenshots above, it seems that the anti-aliasing is not enabled, though I don't know why. But if the transparency information is not present in the image, it looks so much better,
Normal distance,
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Near,
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Far,
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Again, if you are interested, the image that I used for the tests above are located at,
With alpha channel,
http://www.objectiveworld.com/tmp/alpha_map.png
Without alpha channel,
http://www.objectiveworld.com/tmp/noalpha_map.png
I wish I can get some advice here. Thanks in advance for any inputs.