temelin fps action - free stalker clon (alpha)
temelin fps action - free stalker clon (alpha)
hello, Iam creating "free remake" of S.T.A.L.K.E.R.:Shadow of Chernobyl
check official web page:
http://kilobytegames.wz.cz/
CHECK NEW VIDEO:
http://www.youtube.com/watch?v=6A1n7k4Q6oY
NEW VERSION(1031)
(sorry I dont have any videos from this version, but its better than last relased so please download it, thx! )
http://www.mediafire.com/?nnh219udiwb
check official web page:
http://kilobytegames.wz.cz/
CHECK NEW VIDEO:
http://www.youtube.com/watch?v=6A1n7k4Q6oY
NEW VERSION(1031)
(sorry I dont have any videos from this version, but its better than last relased so please download it, thx! )
http://www.mediafire.com/?nnh219udiwb
Last edited by arnir on Thu Nov 12, 2009 11:43 am, edited 4 times in total.
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Oh my God, you killed Kenny^W Sydney!
Please upload candidate patches to the tracker.
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How To Ask Questions The Smart Way
Need help now? IRC to #irrlicht on irc.freenode.net
How To Ask Questions The Smart Way
yes, reloading is on older verion really bad.
source code will be available in future, maybe.
i am concentrating on weapon system: on latest (non relase) version is power of shooting dependent on
1) shoot speed
2) size of crosshair
3) gun accuracy
in weapon system is easy set of shoot speed, number of bullet, size of revrse impulse, power of bullet etc.
sorry sydney, but i dont have any mesh that includes all needed animations.
source code will be available in future, maybe.
i am concentrating on weapon system: on latest (non relase) version is power of shooting dependent on
1) shoot speed
2) size of crosshair
3) gun accuracy
in weapon system is easy set of shoot speed, number of bullet, size of revrse impulse, power of bullet etc.
sorry sydney, but i dont have any mesh that includes all needed animations.
I wonder if there is a way to select DX9 as driver ???
I mean as far as you provide the DX dlls...
I had a look at the config.xml, but there is no such entry...
I ask this, because I have problems with my gfx card and OGL, so I can run it, but I can't see very much...
If not, it would be great to add this feature...
I mean as far as you provide the DX dlls...
I had a look at the config.xml, but there is no such entry...
I ask this, because I have problems with my gfx card and OGL, so I can run it, but I can't see very much...
If not, it would be great to add this feature...
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
yes, i add this feature in next version.Acki wrote:I wonder if there is a way to select DX9 as driver ???
I mean as far as you provide the DX dlls...
I had a look at the config.xml, but there is no such entry...
I ask this, because I have problems with my gfx card and OGL, so I can run it, but I can't see very much...
If not, it would be great to add this feature...
btw: i am from czech republic so if you run temelin.exe:
vyberte mod = choose game mod
<a>herni mod = <a>game mod
<b>vyvojovy mod = <b>debug mod
<jine tlacitko> konec = <other key> close
fullscreen?
<a>ano = <a> yes
<b>ne = <b> no
sorry, next version will be fully english
yes, this took me also a view minutes to understand...arnir wrote:btw: i am from czech republic so if you run temelin.exe:
vyberte mod = choose game mod
<a>herni mod = <a>game mod
<b>vyvojovy mod = <b>debug mod
<jine tlacitko> konec = <other key> close
fullscreen?
<a>ano = <a> yes
<b>ne = <b> no
but I thought the mods are 2 different maps...
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
sorry but when i say "source code will be available in future, maybe" so i think maybe...stash wrote:well, do you can available the actually source (or an older version of them)? If you prefer, send me the source by mail.
no 2 maps. second mod is for set up right postition of guns, camera or other testing.
but it is good idea
Yes, project looks very nice, but I think than You should get GSC permission of usage elements from STALKER to Your project, You didn't include one or two objects, but many objects from STALKER, so I think the permission is need.
Library helping with network requests, tasks management, logger etc in desktop and mobile apps: https://github.com/GrupaPracuj/hermes