Direct3D Crashing
Direct3D Crashing
If I try to use Direct3D9 or Direct3D8, it crashes the program, can anyone help me fix that?
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Your debugger should tell you exactly what is going on.
Sight unseen, I'll guess that you're using an Irrlicht DLL that doesn't have DX8/DX9 support compiled in (Win32-gcc), and you're not checking the return value of createDevice() before using it.
Sight unseen, I'll guess that you're using an Irrlicht DLL that doesn't have DX8/DX9 support compiled in (Win32-gcc), and you're not checking the return value of createDevice() before using it.
Please upload candidate patches to the tracker.
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