I have simple question :
Can I use Octree with .X files ?
I try to rebuild Irrlicht, but it ask me d3d8.h & d3d9.h , where I can get these files ?
Does .X files work fine with Irrlicht ?
thanks 4 helping me.
Octree X files
You seem to have a couple different problems.
As for octrees: yes, works the same way for any mesh type
Compiling: are u using dev-cpp? If so see one of the threads on the FAQ forum about DX with irrlicht
X file support: Irrlicht seems to ahve trouble loading some .x files, but I've heard it will eat those from DX meshview, so you can load and resave everything in that. It also loads JTEdit's and lithunwrap's ok.
As for octrees: yes, works the same way for any mesh type
Compiling: are u using dev-cpp? If so see one of the threads on the FAQ forum about DX with irrlicht
X file support: Irrlicht seems to ahve trouble loading some .x files, but I've heard it will eat those from DX meshview, so you can load and resave everything in that. It also loads JTEdit's and lithunwrap's ok.
You seem to have a couple different problems.
As for octrees: yes, works the same way for any mesh type
Compiling: are u using dev-cpp? If so see one of the threads on the FAQ forum about DX with irrlicht
X file support: Irrlicht seems to ahve trouble loading some .x files, but I've heard it will eat those from DX meshview, so you can load and resave everything in that. It also loads JTEdit's and lithunwrap's ok.
As for octrees: yes, works the same way for any mesh type
Compiling: are u using dev-cpp? If so see one of the threads on the FAQ forum about DX with irrlicht
X file support: Irrlicht seems to ahve trouble loading some .x files, but I've heard it will eat those from DX meshview, so you can load and resave everything in that. It also loads JTEdit's and lithunwrap's ok.