Vista..vista..

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Dog-E
Posts: 28
Joined: Sun Mar 30, 2008 5:52 am

Vista..vista..

Post by Dog-E »

Hi everyone, just a quick question.

I (and my other teammates) working on a project. Obviously uses Irrlicht, and OpenGL. I recently moved to Vista and I was wondering if there is anything I should keep in mind about it (such as reliability, driver issues etc.).

I am asking this because lately we had a bug in the code. On my vista, the code did not run at all (crash right when it started), while on everyone else's XPs, it gave a memory problem after they closed the window. I fixed the bug on my other machine which uses XP, and now the code runs very smoothly on all machines 'except' mine. On my Vista, I can't run it at all, it crashes right before the scene shows up.

Now I did trace the code and it is a sound related issue, (not blaming it on Vista or OGL) but my question is, why does it run smooth on other machines while it crashes on mine? So how does the guy who is coding the sound engine on XP suppose to know that his code will not run under vista? Or do we basically have to test the code in both platforms and make sure it runs ok? Also, if it runs good under XP, is it guaranteed that it CAN run smooth on Vista too if right fixes are made?

Thanks,
hybrid
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Post by hybrid »

Sounds like the sound issue is unrelated to your memory problem, and the sound init is just still failing somehow. Which sound engine do you use?
There had been many reports that Irrlicht is running on Vista, and you shouldn't notice any severe problems as long as you have recent drivers for your gfxcard.
Dog-E
Posts: 28
Joined: Sun Mar 30, 2008 5:52 am

Post by Dog-E »

IrrKlang is the sound engine we are using. I did try both versions of the Nvidia's Geforce Go 6150 drivers (laptop), one from HP web and one from Windows Update but no luck.
JP
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Post by JP »

So why ask about an IrrKlang problem on the Irrlicht forum? ;)

Niko is the best person to ask about any Irrklang-Vista problems so pop over to his forum and ask there.

Oh and there's absolutely no way you can code anything on XP and know that it works on Vista without actually testing it on Vista... Same with Linux and Mac etc, you can't code on Windows and expect it to work on those platforms without testing it ;)
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ecsos
Posts: 30
Joined: Mon Feb 04, 2008 8:02 am

Post by ecsos »

you might try video drivers from this site:
http://www.tweakforce.com/modules.php?n ... oad&cid=16

I've had a lot of problems running vista w/nvidia on a laptop, but these drivers fixed my problems.

Good luck,
ecsos
Dog-E
Posts: 28
Joined: Sun Mar 30, 2008 5:52 am

Post by Dog-E »

As I said JP I'm not quite sure if the problem is related to IrrKlang at all.
And ecsos, those drivers didn't help me fix this issue but they did fix quite a lot of problems I had on the user side.
Kriolyth
Posts: 26
Joined: Wed Mar 26, 2008 6:59 pm
Location: Moscow, Russia

Re: Vista..vista..

Post by Kriolyth »

Dog-E wrote: <...>my question is, why does it run smooth on other machines while it crashes on mine?
So how does the guy who is coding the sound engine on XP suppose to know that his code will not run under vista?
Or do we basically have to test the code in both platforms and make sure it runs ok?
Also, if it runs good under XP, is it guaranteed that it CAN run smooth on Vista too if right fixes are made?

Thanks,
To be short :)
1) It's Vista
2) Only after testing under Vi
3) Yes
4) Depends on how much efforts do you put in the word "can".

I'd even say that Xp->Vista compatibility is somewhat like XP->98, you may assume that the code will work, but you cannot guarantee that it will, and (in general cases) full compatibility is not guaranteed, because these are different OSes and have different kernels.
The cake is a lie.
Dog-E
Posts: 28
Joined: Sun Mar 30, 2008 5:52 am

Post by Dog-E »

Thanks.
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