1) How do I setup collision for an IrrEdit-created scene?
2) Is there a way to retrieve the id (by textual name or anything else) of a specific mesh within an IrrEdit-created scene?
Various IrrEdit Questions
For your answer to #1 you will probably want to check out this wiki article: Loading An IRRScene Made From IRREdit and Applying Collision.
TheQuestion = 2B || !2B
Hey halifax!
As for #2, if you want to get a specific object see ISceneManager's getSceneNodeByID and GetSceneNodeByName or whatever.
-DudMan
As for #2, if you want to get a specific object see ISceneManager's getSceneNodeByID and GetSceneNodeByName or whatever.
-DudMan
Complete Irrlicht Beginners Tutorial
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=24898
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=24898