If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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Italia
- Posts: 10
- Joined: Sun May 04, 2008 11:12 am
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by Italia »
How i do know if the position mouse is over a mesh ?
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kornwaretm
- Competition winner
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by kornwaretm »
Code: Select all
virtual ISceneNode* irr::scene::ISceneCollisionManager::getSceneNodeFromScreenCoordinatesBB ( core::position2d< s32 > pos,
s32 idBitMask = 0,
bool bNoDebugObjects = false
) [pure virtual]
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MasterGod
- Posts: 2061
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by MasterGod »
I think tutorial 6 or 7 or 8 shows that very nicely.

Dev State: Abandoned (For now..)
Requirements Analysis Doc: ~87%
UML: ~0.5%
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Italia
- Posts: 10
- Joined: Sun May 04, 2008 11:12 am
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by Italia »
i not am explained good. I don't cameraFPS(), i use just the mouse, I have to shoot the figures being detained