Hi all,
I searched for the topics but couldnt find a answer for this. Here is the thing:
I create some animatedmeshscenenodes in irredit. Then in my code i load the irr file. But I can only access the node as ISceneNode so I cant get the animations from the original node. So I cant access animation properties of the node.
In short, what is the best way to get IAnimatedSceneNode from irr file??
And 1 more question:
Is there any good .X exporter for 3dsmax other than panda or kW x-port?
Thx for help
Loading IAnimatedMeshSceneNode from .irr file
What JP said ^^.
IAnimatedMeshSceneNode *node = (IAnimatedMeshSceneNode*)getSceneNodeSomehow();
-DudMan
IAnimatedMeshSceneNode *node = (IAnimatedMeshSceneNode*)getSceneNodeSomehow();
-DudMan
Complete Irrlicht Beginners Tutorial
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=24898
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=24898