Gile[s] to irrLicht challenge!

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Zot
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Joined: Thu May 15, 2008 8:41 pm

Gile[s] to irrLicht challenge!

Post by Zot »

Well, actually it's a cry for help! :wink:

I've I've tried every single combination of options for this simple model, but I can't get the light-maps to show in MeshViewer!
It's just a sphere and a cylinder object, sat on a plane. They each have a material, and they each have a different texture.
I'm using Gile[s] beta 2d, and irrLicht version 1.4.
I know I'm being over hopeful here but what the hey, here are also all the files zipped up http://www.dhoskins.pwp.blueyonder.co.u ... ghtMap.zip

Has anybody had this before, and what are the strict procedures, because I've tried so many different routes now.

THANKS!
Zot.

The my3D version has some kind of light-map on the floor, but the green texture is broken.

This is the Giles light-mapped version:
Image

This is the b3d output in MeshViewer:
Image

And the my3d version:
Image
Acki
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Post by Acki »

the my3d file is not included, we I can't test it... ;)

did you try different renderers (dx, ogl, sw) ???
while(!asleep) sheep++;
IrrExtensions:Image
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
Acki
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Post by Acki »

ok, I tried to export the scene to my3d on my own (3DSMax6)... ;)
and I used dx9 as renderer...
the light mapping seems to be ok, but I have another problem with it (also with my own meshes) !!!

when I save the light maps into the my3d file then one object doesn't have it's texture:
Image

and when I save the light maps separately then the object doesn't have it's light map:
Image
while(!asleep) sheep++;
IrrExtensions:Image
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
huydotnet
Posts: 81
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Post by huydotnet »

try another file format?
Acki
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Post by Acki »

OK, I found the problem !!! 8)
It's simply because the MY3D loader is out of date !!! :lol:
I downloded the latest MY3D files and converted them to Irr-1.4 and now I get this result:
Image
I'll pack the new files and make a bug report thread for it... ;)
while(!asleep) sheep++;
IrrExtensions:Image
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
Zot
Posts: 15
Joined: Thu May 15, 2008 8:41 pm

Post by Zot »

Excellent! Thanks for your time.I still can't believe I'm the first to point out the problems though.
When can I get the fix? 8)

EDIT: Nevermind, I've found your bug fix post!

Cheers,

Dave
frostysnowman
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Post by frostysnowman »

@Acki- I've exported .my3d models using 3ds max 7 and had no trouble with loading it right with the texture and light map showing properly. How odd.
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