[Sorry, I cannot post above list with forum URL syntax now, later - maybe]
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1.
Texture Splatting Height Map
2.
Complete Compass example
3.
Compass - Rotate gui images
4.
progress bar - [SUB] Loading Bar
5.
RPG Project with inventory RANDWELT greets the world
6.
Nice terrain in open source - RPG Builder Official Post
7.
IrrLichtRPG - Erring Light
8.
WoW like camera control & character movement
9.
Anyone ever made a minimap?
10.
Magic Library - True Type windows font
11.
Irrlicht Engine :: View topic - VERY dirty minimap ;)
12.
how to Release Memory my model and object
13.
How to make a really huge world?
14.
Custom GUI WIP
15.
Irrlicht Win32/OpenGL antialiasing
16.
Using IGUISpriteBank
17.
New GUI skin
18.
Simple GUI with health bars and spells (whatever) bar
19.
Textured GUI - LoonyChewy Productions
20.
Animated Sprite Class +example
21.
MagicLibrary
22.
Best way doing small animation each time my player get item.
23.
How to draw a 2D image onto a 3d scene node??
24.
Point Lit Shadowmaps in Irrlicht
25.
Texture Splatting Effect Without Pixel Shader
26.
how to create a scene from custom scene format?
27.
Collsion with a irredit scene
28.
animated image based GUI (UPDATED 20 FEB 2008)
29.
Tree tree NOTE !!!!!!!!! 3D tree low polygon by Sponge - Google 3D Warehouse
30.
Open Source Terrain Solution How to use the terrain engine libmini with Irrlicht
31.
Rotate a Node, face another node
32.
Asger's Portfolio: Extended Text GUI
33.
Water Demo - Now OpenGL and DX supported
34.
- Hex terrain editor [updated]
35.
Animation transitions and other things
36.
Grass, How do it in terrain
37.
Beginner GLSL shader user questions.
38.
Hex terrain editor
39.
CCursorController - Easy and Simple Cursor Controller v0.2
40.
(C++) New Magic Library - need testers
41.
Collision detection with irr file
42.
New Animation System for Irrlicht
43.
attaching weapon - something wrong with the getXJointNode ?
44.
Animation Call Back
45.
How to make Decals on terrain
46.
There are a lot of new functions in the IrrExtensions which are very useful.
47.
Render to texture sample - Drawing an image onto a texture
48.
Decal Node Bullet marks on wall
49.
IrrlichtShader IrrCg v0.6 - Open Source! Documentation! Zlib style license!
50.
Irrlicht Engine :: View topic - (C++) HOW TO: use .irr scene + a game manager Class
51.
added IAnimatedMeshSceneNode::getXJointNode
52.
How make a simply Skill System for IrrWizard
53.
Compiling resources into exe (Code::Blocks and VC++)
54.
Free tree and plant, landscape modeling applications
55.
Arbaro - tree generation for povray
56.
RTS style camera
57.
Make Cursors for camera in a simple way
58.
Easier Smooth Key Input
59.
Inputclass here (can handle multiple checks + doubleclic)
60.
Very nice shader sample http://www.medeal.sk/irr/
61.
Irrlicht Engine :: View topic - How to attach a waepon.
62.
Rotate, and then, move
63.
A math question (moving the character in his direction)
64.
Digital Animators Models
65.
Tell if multiple keyboard buttons are pressed
66.
About mouse double-click Event!
67.
Note: Rotate a Node, face another node
68.
(C++) RTSCamera
69.
Easy Files Encryption In Irrlicht using AES
70.
Another Really cool grass shader
71.
Mouse wheel and events
72.
Irrlicht Engine :: View topic - Handling "Lost Device", Changing res. and AA at ru
73.
Realistic water scene node (updated)
74.
Tree Scene Node v2.1
75.
Terrain: Terrain Texture Splatting
76.
Keyboard How to check to see if key is held?
77.
simple WASD controls
78.
Target Orbiting Camera
79.
Beam scenenode
80.
How are people implementing "pause" menus?
81.
Japanese GameIrrlicht‚ÅSTG‚ð