GUI: Use existing, or write an own?

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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chamile
Posts: 9
Joined: Thu Jun 05, 2008 4:38 pm

GUI: Use existing, or write an own?

Post by chamile »

Hi,

I'm unsure to write an own GUI system or to use an existing. I tried to get cegui working with a simple irrlicht application, but I had never so much (technical) problems in following an easiest looking tutorial, so it reaches a state near 'disqualification' at the moment.
Are there alternatives outside, or is it better to write it for myself? The challenge I think is not the gui code, more the customization of the look.
NeRoX
Posts: 12
Joined: Fri Jul 11, 2008 8:15 pm

Post by NeRoX »

building a GUI interface is not so hard in Irrlicht (without existing gui).. anyway you can use MFC with Irrlicht..
PROUD ISRAELI!
chamile
Posts: 9
Joined: Thu Jun 05, 2008 4:38 pm

Post by chamile »

building a GUI interface is not so hard in Irrlicht (without existing gui)
Yes, I see the GUI tutorial and have build a small dialog by myself. This is no large effort..
anyway you can use MFC with Irrlicht
MFC is no option for me, but could I also use Qt? I think I have seen this anywhere, or I'm wrong?
cdrwolfe
Posts: 100
Joined: Thu Nov 15, 2007 5:38 pm
Location: Cranfield University

Post by cdrwolfe »

I'am currently using WPF, though my game is coded in C# and i'am guessing your is in C++.

Regards Wolfe
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