problem with classes in c++

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Ion Dune
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Joined: Mon Nov 12, 2007 8:29 pm
Location: California, USA
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Post by Ion Dune »

elmuppito69 wrote:i just thought i could manipulate any node just using this "id".
You can: scene::ISceneManager::getSceneNodeFromID. It's not exactly efficient, but that doesn't mean you can't use it if you want to.
elmuppito69
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Joined: Sat Jul 26, 2008 6:46 pm
Location: England

Post by elmuppito69 »

cool,looks good.shall have to try it out to see if i get the results i want.thanks :)
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