some questions to use irrEdit as level editor

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Lprd2007
Posts: 15
Joined: Sun Aug 24, 2008 3:03 pm

some questions to use irrEdit as level editor

Post by Lprd2007 »

Hi, I've used some level editors for another 3d engine, such WorldEditor to Genesis3d, wich is very easy and fast, but now I'm using irrlicht and irrEdit as level editor. irrEdit is easy, but i have some questions:

#1:Is there any way to resize or rotate textures in irrEdit? And also how to use transparent textures?
#2:I put some lights in the scene in irrEdit, but when i use that in irrlicht, i saw an ambient light without shadows.
#3:How can i do collision detection with .irr files? I've found a tutorial for the 1.2 version of irrlicht, and when I try compiling it I get tons of errors.
#4:Is there any other level editor for irrlicht? I've installed GTKRadiant, but I get an error when I try using it, and I can't found another level editor. Thanks for your answer.
Dark_Kilauea
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Post by Dark_Kilauea »

You could try QuArK, as it makes compatable Quake 3 maps (with the quake 3 compilers)
rogerborg wrote:Every time someone learns to use a debugger, an angel gets their wings.
jontan6
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Post by jontan6 »

#1:Is there any way to resize or rotate textures in irrEdit? And also how to use transparent textures?

i think no... fix the texture in ur 3d software (e.g. max, blender, etc)

#3:How can i do collision detection with .irr files? I've found a tutorial for the 1.2 version of irrlicht, and when I try compiling it I get tons of errors.

there are codes there to make collision work. try this thread:
http://irrlicht.sourceforge.net/phpBB2/ ... highlight=
but also do search and you can find more complete example

#4:Is there any other level editor for irrlicht? I've installed GTKRadiant, but I get an error when I try using it, and I can't found another level editor. Thanks for your answer.

visit faq?
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=13019
hybrid
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Post by hybrid »

The SVN/trunk version has example 15 extended with collision response with all elements. You can grab the example from the SVN viewer as well (http://irrlicht.svn.sourceforge.net/viewvc/irrlicht/), but you might need to adapt some API changes that were made in between.
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