High level shaders vs low level shaders

Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
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3DModelerMan
Posts: 1691
Joined: Sun May 18, 2008 9:42 pm

High level shaders vs low level shaders

Post by 3DModelerMan »

I use opengl and I need shaders in my game, now my graphics card does'nt support high level shaders, what should I do?, if my graphics card does'nt support glsl, is there a chance it supports cg?, and if not where can I find software shaders?.
Thanks :D .
That would be illogical captain...

My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
omaremad
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Posts: 1027
Joined: Fri Jul 15, 2005 11:30 pm
Location: Cairo,Egypt

Post by omaremad »

You can still write in glsl then use cgc.exe part of the cgtoolkit available for winodws and linux to make asrb code (lowlevel opengl shaders), cgc.exe can also do directx shaders to low level.
"Irrlicht is obese"

If you want modern rendering techniques learn how to make them or go to the engine next door =p
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