irrlicht 1.4.2 released

Discuss about anything related to the Irrlicht Engine, or read announcements about any significant features or usage changes.
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niko
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irrlicht 1.4.2 released

Post by niko »

Hi,
just wanted to let you know, I am currently uploading the html API documentation as I am writing this, but the SDK itself is already ready for download: Version 1.4.2 is released. :)

Some more details: http://irrlicht.sourceforge.net/

Thanks to the whole irrlicht team for doing all this work, and happy downloading!
Last edited by niko on Mon Dec 15, 2008 7:01 pm, edited 1 time in total.
kingdutch
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Post by kingdutch »

Cheers :)
Will this break any existing code? (Haven't looked over changelog yet)
Cause if it does I wanna thank you :P for doing it in the early development stages ^.^

Keep on going people :D
sudi
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Post by sudi »

its not breaking anything.
and seams to work great with all my projects.
anyway the changelog only shows some bugfixes.
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
Dark_Kilauea
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Post by Dark_Kilauea »

Woot!

*Downloads*
rogerborg wrote:Every time someone learns to use a debugger, an angel gets their wings.
wyrmmage
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Post by wyrmmage »

Sweet :)
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BlindSide
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Post by BlindSide »

anyway the changelog only shows some bugfixes.
It fixes heap corruption for modifying texture matrices when using the static runtime lib in MSVC. Yayayay :D

Yes offcourse this is an incremental bugfix update, all the goodies are building up in the prostate ...ehm... svn trunk to be released in one big blast!
Last edited by BlindSide on Tue Sep 23, 2008 3:47 am, edited 1 time in total.
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twilight17
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Post by twilight17 »

ahahhahahahahah thanks!
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sudi
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Post by sudi »

BlindSide wrote:
anyway the changelog only shows some bugfixes.
It fixes heap corruption for modifying texture matrices when using the static runtime lib in MSVC. Yayayay :D

Yes offcourse this is an incremental bugfix update, all the goodies are building up in the prostate ...ehm... svn trunk to be released in one big blast!

yeah well i'm not using msvc...
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
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