X format and irrlicht 1.4

Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
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Dronchik
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X format and irrlicht 1.4

Post by Dronchik »

Hello gyes. I created my 3d model(for example: gun). Than I exported this model to .x format. I using PandaExporter. This is my screenshots:
In 3Ds Max 9:
Image
in meshviewer:
Image
on first picture, you can see 3 parts of model. Theese is gun, bulletpack and... aa, i don't know english name for this part of gun
:oops:
this:
Image
why in the meshviewer bulletpack and (hehe) unnamed part of gun on the other positions?? what is problem is exporter? I using PandaExporter for 3DsMax 9.
hybrid
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Post by hybrid »

Try to edit your file manually (assuming it's a text file) and remove the animations at the end of the file - I guess there are none used, but usually the exporter does place some dummy animations there.
Also, are you sure you're using the latest 1.4.2 version of Irrlicht? You might also want to try with SVN/trunk, aka Irrlicht Pre1.5, which does fix some weird things in animated meshes and loaders.
Dronchik
Posts: 36
Joined: Sun Feb 17, 2008 1:30 pm
Location: Kazahstan::Astana
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Post by Dronchik »

this is mesh viewer from the irrlicht 1.4. Now i downloading latest version of engine. I'm going to see, if this helped to me, than going to be good :) My X file is binary.
P.S. hybrid, operativity work :) good!
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