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JP: If we were food, I would be a fine summer wine that will be divine any time. What about you? every good wine needs a cracker
The Wiki is thought for such things. There are several project categories where you can add such stuff. The Wiki is also linked from the Irrlicht website, maybe we could also put a direct link to the project screenshots page.JP wrote:But maybe these library addons can be listed on the IrrExt page (if it's a website, not sure what is is) or maybe we could create another similar project called something like IrrLib which lists all the library addons you can use with Irrlicht?
I'd like to see that very much!christianclavet wrote:Hi! Very nice announcement! If I can retype my FPS camera rig using a proper coding style, I could put that component to the extension? (It's only an include file).![]()
Congrat for the idea!
How are you guys defining "small" or more accuracy, how are you defining the "size" of a "Ext", which unit are you using? OPerations?, data structs? , files? other? a combination?MasterGod wrote:I guess because irrAI isn't a small addon but a full independent library and they maybe try to add only small projects![]()
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As I'm not familiar with Wiki-Code, can someone add a section of game engines (or with another more appropriate name) to irrWiki so I'll be able to add my engine there cause I'm not really sure where, in which section to add a reference to it.