i have been doing some test with the quake 3 shader example in the SDK, i have added the pak0.pk3 file of my quake3 installation to irrlicht (device->getFileSystem()->addZipFileArchive( "C:\\QuakeIIIArena\\baseq3\\pak0.pk3" );) and i have loaded a random mesh from quake3.
The problem is that i am getting 40 fps with the mesh loaded and rendered
My PC.
AMD Athlon 64 X2 4200+
1,5GB of RAM
ATI Radeon 2900GT
What is the problem? why i am getting this low fps?
BTW, sorry for my english XD

