ok, so I found a few more lighting bugs when using opengl
1. When lighting is turned on, vertex colors are ignored, this doesn't happen with directx
2. Can't disable gouraud shading, again no problems using directx
More OpenGL lighting wierdness
More OpenGL lighting wierdness
Raw data for raw nerves
My main PC: Athlon XP 2800+, 512MB RAM, ATI Radeon 9700 Pro 128MB, Win2k SP4
My secondary PC: Pentium III 500 Mhz, 256MB RAM, TNT2 64, Gentoo Linux
My main PC: Athlon XP 2800+, 512MB RAM, ATI Radeon 9700 Pro 128MB, Win2k SP4
My secondary PC: Pentium III 500 Mhz, 256MB RAM, TNT2 64, Gentoo Linux