Using .mat files as shaders?

Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
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3DModelerMan
Posts: 1691
Joined: Sun May 18, 2008 9:42 pm

Using .mat files as shaders?

Post by 3DModelerMan »

Is this possible to do?.
That would be illogical captain...

My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
Dark_Kilauea
Posts: 368
Joined: Tue Aug 21, 2007 1:43 am
Location: The Middle of Nowhere

Post by Dark_Kilauea »

No, since mat files are not shaders.
rogerborg wrote:Every time someone learns to use a debugger, an angel gets their wings.
fretmunky
Posts: 2
Joined: Fri Oct 24, 2008 11:33 pm

Post by fretmunky »

However, if you wrote a loader for .mat files, you could generate shaders from the attributes stored in .mat files.
fretmunky
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