If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
jontan6
Posts: 278 Joined: Fri Jun 13, 2008 5:29 pm
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by jontan6 » Tue Nov 11, 2008 5:42 am
maybe video memory is very low? and lots of swapping occurs?
Gaurav Gangwar
Posts: 23 Joined: Thu Jul 31, 2008 7:35 am
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by Gaurav Gangwar » Tue Nov 11, 2008 9:06 am
Hi guys,
Can you please suggest me the maximum number of ploy counts for my
bsp so that while moving mouse left or right i dont face this low FPS?
JP
Posts: 4526 Joined: Tue Sep 13, 2005 2:56 pm
Location: UK
Contact:
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by JP » Tue Nov 11, 2008 9:12 am
12.
Seriously it's not something someone can really tell you, but it should be pretty easy for you to do some trial and error to find out yourself.
Cut your BSP in two so it has half the poly count and see if that gives you better performance.
jontan6
Posts: 278 Joined: Fri Jun 13, 2008 5:29 pm
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by jontan6 » Tue Nov 11, 2008 12:46 pm
Gaurav Gangwar wrote: but how i will load and render two bsp at the same time?
add the 2 bsp in the scene?
JP
Posts: 4526 Joined: Tue Sep 13, 2005 2:56 pm
Location: UK
Contact:
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by JP » Tue Nov 11, 2008 12:46 pm
well first off i've not suggested loading 2 BSPs. I've just said cut your BSP in half, i.e. remove half of the polygons, and then load that... so you can see how your system performs rendering half the number of polys.
but if you did want to render the two halves then you'd just load both the meshes and then create two seperate nodes from the meshes.... much like multiple nodes are created in the tutorials....
jontan6
Posts: 278 Joined: Fri Jun 13, 2008 5:29 pm
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by jontan6 » Tue Nov 11, 2008 3:38 pm
how about if u upload ur bsp and we try in our machines?