The Physics Effect Tech Demo
Sponsored by "The Robomaniac 3D Engine Foundation"
The Robomaniac 3D Engine Foundation for Bettering the Experience, Look, Feel, and Coding Style of the Community and Individuals who use 3d engines (TR3EFBELFCSCI3E) is proud to announce the third Irrlicht Development Contest.
Goal:
Create the Best Looking Physics Effect that is useful in a game
Theme:
As Above
RULES:
All entries must be submitted by August 22nd. That gives you 1 month and a week! There should be plenty of entries to this one, no excuses
Anyone can enter, including Niko if he wants , but only 1 entry per team.
A team can consist of 2 programmers and up to two artists. If you are an artitst on one team, you can't be an artist on another, but you can be a programmer.
Demo's will be judged on many principles, including look, effects used, and extras. Although I will be judging including extras (like physics, sound) they are not required. If a demo has a fair look, but uses a lot of extras, and one looks great but has less extras, I will judge the latter higher.
Must be able to run on a Radeon9600
The Effect must be useful in a game, doesn't matter what type, just any game. Some examples include fully physics explosions (not particle emitter based), ragdolls (w/ real models), etc.
Hosting:
Submissions will be mirrored to centaurforce.sf.net/IrrlichtDemos/ when they are entered
PRIZES:
The Glory of Winning
A Digital Cake
Donations are welcome
GOOD LUCK TO ALL AND HAVE FUN!
I expect to see more than two entries this time
Could be Windows or Linux.