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Thanks for the reply but that link doesn't help much. Is there a tutorial? This involves making a class right? I'm not sure I want a class. I want to be able to alter the verticals and triangles of the mesh whenever I want. can I do that through a class?
Ok I think I'm a bit confused on the S3DVertex object. What is the difference from x, y ,z and nx, ny, and nz. Can someone explain what each value means? I made my own mesh and I see it fine, but when I try to use the mesh in Newton the collision doesn't match.