Another update, this time I finally decided to add the code for linked animations. This means making one-time animations easy. Of course I added the code to my MD3 Loader, but it's very general and works with every mesh format supported by Irrlicht (the code is indeed actually inside the CAnimatedMeshSceneNode class).
I commented my code with a lot of asterisks in the files
IAnimatedMeshSceneNode.h
CAnimatedMeshSceneNode.h
CAnimatedMeshSceneNode.cpp
so anybody can also just get those files, grab my code and paste it into his Irrlicht source.
Downloads as always -> here <- and -> here <-
Linked animations
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