Irrlicht on Windows 7

Discuss about anything related to the Irrlicht Engine, or read announcements about any significant features or usage changes.
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Crank
Posts: 10
Joined: Fri Jan 09, 2009 2:37 am

Irrlicht on Windows 7

Post by Crank »

Hey, this is not my first post but I'm rather new. I have been doing a lot of work with Irrlicht lately and I just took the bold step into Windows 7 Beta, build 7000.

I will post some screen shots and more later. If anyone wants me to test anything in specific just let me know and ill see what I can do. So far MSVC++ 2008 Express and Irrlicht both installed and work beautifully from what I have tested.

If I come across any bugs ill let you know. But not much has changed so many of you probably guessed there would be no issue. But sometimes its nice to have an official test.
SushiBox Productions
3DModelerMan
Posts: 1691
Joined: Sun May 18, 2008 9:42 pm

hmm

Post by 3DModelerMan »

Can you install code::blocks and minGW?
That would be illogical captain...

My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
Crank
Posts: 10
Joined: Fri Jan 09, 2009 2:37 am

Post by Crank »

I just got done with a clean install of Code::Blocks latest with mingw and it works beautifully! Everything seems to be running smoothly!
SushiBox Productions
3DModelerMan
Posts: 1691
Joined: Sun May 18, 2008 9:42 pm

hmmm

Post by 3DModelerMan »

So are you dual booting windows 7 with another?
That would be illogical captain...

My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
Crank
Posts: 10
Joined: Fri Jan 09, 2009 2:37 am

Post by Crank »

Nope, I was planning a reformat anyway, so I decided to go just Windows 7.
SushiBox Productions
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