Currently IGUIElement doesn't have a scale or rotation, the clipping and picking all works using rectangles, and there are no draw2dimage/rectangle calls that have rotation (including fonts)
However, you could render the GUI to a texture and rotate this in 3D
Currently IGUIElement doesn't have a scale or rotation, the clipping and picking all works using rectangles, and there are no draw2dimage/rectangle calls that have rotation (including fonts)
However, you could render the GUI to a texture and rotate this in 3D
and RGRBRG said : let there be GUI rotation methods. and there were GUI rotation methods.