Gile[s] loader
Well shaders....Gile[s] doesn't have any shader settings.
But i will see what i can do.
But i will see what i can do.
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
i just checked at least version 1.36 has no shaders and the fileformat is not showing any shaders either.
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
ok then i will update to gile[s] 2.** and hope i will get my hands on the new format specs.
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
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Wow! That really great! This is my main lightmapping application everytime I decide to do something with IRRlicht. Being able to load Giles scene directly inside IRRlicht would be wonderful!
In the version 2, they use shaders to do terrain spatting (as painting directly on terrains) being able to load that back would be really interesting!
In the version 2, they use shaders to do terrain spatting (as painting directly on terrains) being able to load that back would be really interesting!
Are u sure? Because in Version 1.36 so the one before 2 u are able to paint to the meshes as well. There u paint to the lightmap. Maybe try my loader for ur files. maybe its already loading everything u need. and since the loader is not in irrlicht u can easily modify it to support the new shaders.christianclavet wrote: In the version 2, they use shaders to do terrain spatting (as painting directly on terrains) being able to load that back would be really interesting!
right now i just don't have any time left to do stuff like this.
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
Re: Gile[s] loader
The link is dead, can anyone upload it. Googling it doesn't help.