Blender B3d exporter updated!

Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
GaNDaLDF
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Post by GaNDaLDF »

Just a moment to tell you that I have updated the B3D Exporter to the 2.05 version, fixing a bug concerning the lightmaps export.

For more information:
http://www.gandaldf.com

Bye Gand :D
Virion
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Post by Virion »

GaNDaLDF wrote:Just a moment to tell you that I have updated the B3D Exporter to the 2.05 version, fixing a bug concerning the lightmaps export.

For more information:
http://www.gandaldf.com

Bye Gand :D
*thumb* nice to hear that :D
xray
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Post by xray »

thats nice right, but if the link would work it would be nicer !!
oldskoolPunk
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Post by oldskoolPunk »

Hmmm guess we should have donated :(
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CuteAlien
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Post by CuteAlien »

The link works for me. And I'm glad to see this exporter - I didn't know about it previously. And it's great - it works so far very good here (unlike the .X exporter which I couldn't get running succesful so far).

Thanks for that one :-)
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xray
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Post by xray »

Yep its working again :)
kaos
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Post by kaos »

Hi, The new version not work, because when I export to b3d and I load the mesh in irredit the message is:

Polycount loaded 0 and no more
CuteAlien
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Post by CuteAlien »

Does it work in the meshviewer (example 09)? I'm using the latest version here and didn't stumble upon problems so far. Maybe check the documentation - it tells which settings do work.
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kaos
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Post by kaos »

With blender 2.46 no problems but now

with blender 2.48 + gandalf b3d exporter 2.05 and irrlicht 1.5

irredit, meshviewer.... ( irrlicht loader ) the polycount are 0.

I export normals and vertex colors or nothing but not work
CuteAlien
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Post by CuteAlien »

Hm, basically same setup as I have. Does it work with a simple mesh - like a cube?
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kaos
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Post by kaos »

hmmmmmmmmmmmm I test in other pc, and work,
it may be phyton??? The exporter not show problems

edit: no no, it's b3d exporter 2.04, if I rewrite for 2.05 I have the same problem.

I think that exit any problem, because I never had problems with this format
kaos
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Post by kaos »

Thanks GaNDaLDF for repair the bug.

2.06 work perfect
GaNDaLDF
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Post by GaNDaLDF »

nothing.. :D
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