i know its a nasty topic but i miss a cleanup method to release unused meshes and textures. This would require a change of the material/texturesystem but dont you think, that a proper cleanup is needed for bigger apps? Dropping all and load it again is a way but it is not the nice way. I dont want to tell the user "hey, get 4GB ram or wait 3 minutes for reload". May be this change could be combined with a more flexible materialsystem with native shadersupport? (please dont kill me
What do you think about it? Do i have to leave the forum now?