asking for LOD(terrain) tips

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condrula
Posts: 44
Joined: Wed Mar 10, 2004 11:51 pm
Location: italy

asking for LOD(terrain) tips

Post by condrula »

hi, im looking for develop a simple LOD system for terrain node.
I know that maybe in the next version of engine this(LOD!!) will be included but I want to try to do myself.. i need only some little tips!!
thesmileman
Posts: 360
Joined: Tue Feb 10, 2004 2:20 am
Location: Lubbock, TX

Post by thesmileman »

You might wan't to state what you want tips about and what area? LOD can be simple to quite complicated depending on many factors.
Saguman
Posts: 10
Joined: Fri Jul 23, 2004 7:48 am

Post by Saguman »

I created a simple terrain LOD system for Irrlicht. I just calculate "weight" for each node in heightmap. The "weight" depends upon difference of heightmap value and interpolated value between surrounding nodes. After this it is quite easy to calculate which nodes are skipped in LOD optimization.
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