fast planet rendering
great day for me, i know how to create a package in sourceforge, so tonight i will produce one (a basic to show the engine in progress). i must decide a way to continue the devel: player act as a space force pilot (with more and more experience giving more powerful space ship to command) or base on commerce and mercenary with mission in each space station. I think taht the second way will be more rapidly because with the space force carreer, i want to generate a complete dynamic campaign based on the ressource of each side (URLAN and CONFED) but i need time for this.
High,
i've just put my first release of the engine. It's a pre alpha just to test the game, you can download it on sourceforge:
http://sourceforge.net/projects/irrlichtelite/[/url]
i've just put my first release of the engine. It's a pre alpha just to test the game, you can download it on sourceforge:
http://sourceforge.net/projects/irrlichtelite/[/url]
'high' tarzan02,
i was waiting for this... unfortunately it crashes on my computer
The last thing I can read in the console before crashing is loading textures:
planets/telluric/Dirt.png
maybe, no I checked the texture is there, next in alphabetical order would be earth.png
Give it another try please, maybe test it on different computer before...
i was waiting for this... unfortunately it crashes on my computer
The last thing I can read in the console before crashing is loading textures:
planets/telluric/Dirt.png
maybe, no I checked the texture is there, next in alphabetical order would be earth.png
Give it another try please, maybe test it on different computer before...
ok, be warned I'm drunk again,
but seriously tarzan02, I dont care how big it is... I already have your full svn trunk on my HD, to remind you again its 2.693.042.176 bytes big, so give me more...
No, in fact I'm a fan of you and I really want to see you finish your project, or at least reaching satisfaction with your work, even thought about getting involved and like I said before imo people like you should be sponsored...
OK, enough honey, make it happen !!!
but seriously tarzan02, I dont care how big it is... I already have your full svn trunk on my HD, to remind you again its 2.693.042.176 bytes big, so give me more...
No, in fact I'm a fan of you and I really want to see you finish your project, or at least reaching satisfaction with your work, even thought about getting involved and like I said before imo people like you should be sponsored...
OK, enough honey, make it happen !!!
Hi,
The exe does not work for me either. Contents of error.txt:
init des valeurs
Creation generateur aleatoire
Creation classe application
Creation classe systemestellaire
Creation classe joueur
Creation classe son
Creation classe mission
The last few entries in the dos window are:
Loaded mesh...mongoosel1.3ds
Needed 0ms to create octree...(8 nodes, 174 polys)
Nb fighter:1
My platform is Win XP 32 bit, Intel core2 duo, 2.19 GHz, 2 GB RAM, NVIDIA Quadro FX 570M.
Thx.
The exe does not work for me either. Contents of error.txt:
init des valeurs
Creation generateur aleatoire
Creation classe application
Creation classe systemestellaire
Creation classe joueur
Creation classe son
Creation classe mission
The last few entries in the dos window are:
Loaded mesh...mongoosel1.3ds
Needed 0ms to create octree...(8 nodes, 174 polys)
Nb fighter:1
My platform is Win XP 32 bit, Intel core2 duo, 2.19 GHz, 2 GB RAM, NVIDIA Quadro FX 570M.
Thx.
I did'nt see a new package. Will check again later. Here is the info you requested:
02/12/2009 05:28 PM <DIR> .
02/12/2009 05:28 PM <DIR> ..
02/11/2009 10:28 PM <DIR> ressources
02/14/2008 09:06 PM 487,424 audiere.dll
02/10/2009 09:28 PM 27,888 CEGUI.log
01/21/2009 06:47 PM 1,753,088 CEGUIBase.dll
01/21/2009 06:47 PM 196,608 CEGUICoronaImageCodec.dll
01/21/2009 06:48 PM 9,216 CEGUIDevILImageCodec.dll
01/21/2009 06:47 PM 122,880 CEGUIExpatParser.dll
01/21/2009 06:48 PM 139,264 CEGUIFalagardWRBase.dll
01/21/2009 06:47 PM 12,288 CEGUIFreeImageImageCodec.dll
01/21/2009 06:48 PM 409,600 CEGUILua.dll
01/21/2009 06:47 PM 11,264 CEGUISILLYImageCodec.dll
01/21/2009 06:47 PM 9,728 CEGUITGAImageCodec.dll
12/23/2004 10:10 AM 44,228 Commonv2c.ttf
02/10/2009 09:28 PM 152 configfile.txt
06/19/2006 07:37 PM 407,768 DejaVuSans.ttf
02/11/2009 10:29 PM 182 ErrorLog.txt
09/30/2008 01:30 PM 2,359,350 GPN-2000-001437.bmp
01/21/2009 06:41 PM 2,347,008 Irrlicht.dll
02/10/2009 09:22 PM 503,808 irrlichtelite.exe
01/21/2009 06:47 PM 61,440 IrrlichtRenderer.dll
01/15/2009 07:34 PM 105,472 libnoise.dll
02/10/2009 09:49 PM 1,060 readme.txt
12/12/2008 09:20 PM 64,559 TaharezLook.tga
01/21/2009 06:43 PM 23,040 tolua++.dll
02/10/2009 09:40 PM 2,686,232 vcredist_x86.exe
02/12/2009 05:28 PM <DIR> .
02/12/2009 05:28 PM <DIR> ..
02/11/2009 10:28 PM <DIR> ressources
02/14/2008 09:06 PM 487,424 audiere.dll
02/10/2009 09:28 PM 27,888 CEGUI.log
01/21/2009 06:47 PM 1,753,088 CEGUIBase.dll
01/21/2009 06:47 PM 196,608 CEGUICoronaImageCodec.dll
01/21/2009 06:48 PM 9,216 CEGUIDevILImageCodec.dll
01/21/2009 06:47 PM 122,880 CEGUIExpatParser.dll
01/21/2009 06:48 PM 139,264 CEGUIFalagardWRBase.dll
01/21/2009 06:47 PM 12,288 CEGUIFreeImageImageCodec.dll
01/21/2009 06:48 PM 409,600 CEGUILua.dll
01/21/2009 06:47 PM 11,264 CEGUISILLYImageCodec.dll
01/21/2009 06:47 PM 9,728 CEGUITGAImageCodec.dll
12/23/2004 10:10 AM 44,228 Commonv2c.ttf
02/10/2009 09:28 PM 152 configfile.txt
06/19/2006 07:37 PM 407,768 DejaVuSans.ttf
02/11/2009 10:29 PM 182 ErrorLog.txt
09/30/2008 01:30 PM 2,359,350 GPN-2000-001437.bmp
01/21/2009 06:41 PM 2,347,008 Irrlicht.dll
02/10/2009 09:22 PM 503,808 irrlichtelite.exe
01/21/2009 06:47 PM 61,440 IrrlichtRenderer.dll
01/15/2009 07:34 PM 105,472 libnoise.dll
02/10/2009 09:49 PM 1,060 readme.txt
12/12/2008 09:20 PM 64,559 TaharezLook.tga
01/21/2009 06:43 PM 23,040 tolua++.dll
02/10/2009 09:40 PM 2,686,232 vcredist_x86.exe
i debugged with tarzan02 tonight, the problem seemed to be a to long filename, or direcory name in my case (buffer was to small), moving the game from Desktop to c:\ fixed it... also there is one point the console waits for input, so if it hangs click the console and press any key... It should work after that...