Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
Mel
Competition winner
Posts: 2292 Joined: Wed May 07, 2008 11:40 am
Location: Granada, Spain
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by Mel » Fri Feb 20, 2009 9:46 pm
Yeah, there is almost no noise at all, or at least nothing clearly visible And the surface isn't at all overburnt. Great.
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
sudi
Posts: 1686 Joined: Fri Aug 26, 2005 8:38 pm
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by sudi » Sat Feb 21, 2009 2:02 am
i was bored and played with some fire....
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
oldskoolPunk
Posts: 199 Joined: Wed Nov 29, 2006 4:07 am
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by oldskoolPunk » Tue Feb 24, 2009 2:28 am
I downloaded a free model from turbosquid. Its a hellpig , from Doom I guess? I was very dissappointed with it, so spent a little time bringing him up to speed
Here is what I got done this afternoon. The original is on the left. I am searching for the turbosquid link to post.
650 polys
Signature? I ain't signin nuthin!
Bear_130278
Posts: 237 Joined: Mon Jan 16, 2006 1:18 pm
Location: Odessa,Russian Federation
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by Bear_130278 » Tue Feb 24, 2009 11:49 am
New screen shot
Do you like VODKA???
Katsankat
Posts: 178 Joined: Sun Mar 12, 2006 4:15 am
Contact:
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by Katsankat » Tue Feb 24, 2009 4:10 pm
Finally someone modelled Rogerborg, hybrid and blindside!
Haha good stuff!
Grass texture is not as detailed as the rest.
fmx
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by fmx » Tue Feb 24, 2009 7:24 pm
don't tell me you were talking about
oldskoolPunk 's post
great progress
bear , could do with some shadows or somthing
Eigen
Competition winner
Posts: 375 Joined: Fri Jan 27, 2006 2:01 pm
Location: Estonia
Contact:
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by Eigen » Tue Feb 24, 2009 11:23 pm
Bear, what's that odd perspective about? The characters seem to be isometric but trees are not? Otherwise, I like it. Great models.
Here's a couple of new ones from me. Nothing new really, but still
(Click to see full size ..)
Suvi
Competition winner
Posts: 45 Joined: Mon Oct 01, 2007 11:24 am
Location: Finland
Contact:
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by Suvi » Wed Feb 25, 2009 9:08 am
Mel
Competition winner
Posts: 2292 Joined: Wed May 07, 2008 11:40 am
Location: Granada, Spain
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by Mel » Wed Feb 25, 2009 11:25 am
Hey, those screens are really great, Suvi, besides, the terrain looks very worked. Good job!
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
VIPer_ff
Posts: 2 Joined: Sun Jan 04, 2009 12:38 pm
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by VIPer_ff » Wed Feb 25, 2009 7:07 pm
[/img]
Another one screenshot
Eigen
Competition winner
Posts: 375 Joined: Fri Jan 27, 2006 2:01 pm
Location: Estonia
Contact:
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by Eigen » Wed Feb 25, 2009 9:43 pm
Suvi, I like your terrain. It looks really good. Actually the whole environment looks great. Very bright and colorful.
VIPer_ff, I like the lighting effects in that screenshots. What's the game about?
wITTus
Posts: 167 Joined: Tue Jun 24, 2008 7:41 pm
Location: Germany
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by wITTus » Thu Feb 26, 2009 8:08 am
Interesting how many Animé/Manga related games are being build.
lostclimategames
Posts: 331 Joined: Sat Sep 02, 2006 4:11 am
Location: Michigan
Contact:
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by lostclimategames » Thu Feb 26, 2009 8:42 pm
well the screens suvi posted are from a game that has already been built, although she is re-writing it right now.
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3DModelerMan
Posts: 1691 Joined: Sun May 18, 2008 9:42 pm
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by 3DModelerMan » Thu Feb 26, 2009 9:46 pm
Is that terrain texture splatting on the second screenshot Suvi?
I heard that gekkeju online was targeted at lower end systems. Did you manage to get it without a pixel shader?