Well i have had some problems with this i need to update the scene like in the way smgr->drawAll() Does
But i don't want to render the scene how would i do that?
Update scene without drawing it
Update scene without drawing it
Last edited by kompromis on Sat Feb 21, 2009 6:40 pm, edited 1 time in total.
Found the answer myself
here it is for others that may have the same problem
just call this instead of drawAll
here it is for others that may have the same problem
just call this instead of drawAll
Code: Select all
smgr->getRootSceneNode()->OnAnimate(device->getTimer()->getTime())
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