Hi,
I've got two questions:
How can you get a terrainSceneNode from an .irr file you load?
If you create a gui env, how do you destroy all the elements in it to create a new? env->drop() doesn't seem to work
Thanks
terrain from .irr file && gui
Re: terrain from .irr file && gui
smgr->getRootSceneNode()->getNodeFromID( ID NUMBER );kevin[be] wrote: How can you get a terrainSceneNode from an .irr file you load?
env->clear();kevin[be] wrote:If you create a gui env, how do you destroy all the elements in it to create a new?
Don't drop an object unless you grabbed it or created it, see IReferenceCounted docs for info.kevin[be] wrote:env->drop() doesn't seem to work