The tutorial on the subject is outdated, it only works with newton versions before 1.53. I can't find version 1.52 and have no experience with Newton to tweak the tutorials code.
So does have anyone a clue what to change in the tutorial's code, or has someone the Newton 1.52 SDK?
Integrating Newton 1.53 with Irrlicht
Tried compiling today and I get this error:
Anyone who could help me on this one?error C2259: 'CGame' : cannot instantiate abstract class
1> due to following members:
1> 'bool irr::IEventReceiver::OnEvent(const irr::SEvent &)' : is abstract
1> c:\users\ed\documents\opengl\irrlicht-1.5\include\ieventreceiver.h(351) : see declaration of 'irr::IEventReceiver::OnEvent'
Fixed it but it came up with some new errors, fixed many of them but got stuck with one:
error C2248: 'irr::core::CMatrix4<T>::M' : cannot access private member declared in class 'irr::core::CMatrix4<T>'
1> with
1> [
1> T=irr::f32
1> ]
1> ...\irrlicht-1.5\include\matrix4.h(320) : see declaration of 'irr::core::CMatrix4<T>::M'
1> with
1> [
1> T=irr::f32
1> ]