Models With Textures
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- Posts: 7
- Joined: Mon Sep 22, 2008 2:16 pm
Models With Textures
This must be a very simple question but i don't understand it
I loaded a model which is textured
http://img12.imageshack.us/img12/5513/problem2s.th.jpg
The texturing appears inside out
What am i doing wrong
Is it something to do with clipping or texture mapping
It looks fine in blender and 3D Studio Max
I loaded a model which is textured
http://img12.imageshack.us/img12/5513/problem2s.th.jpg
The texturing appears inside out
What am i doing wrong
Is it something to do with clipping or texture mapping
It looks fine in blender and 3D Studio Max
Last edited by ashwin.lele on Fri Mar 06, 2009 7:46 pm, edited 1 time in total.
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- Posts: 7
- Joined: Mon Sep 22, 2008 2:16 pm
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- Posts: 758
- Joined: Mon Mar 31, 2008 3:32 pm
- Location: Bulgaria
Just select all the faces from your modelling program and flip the normals.
You can also set BackfaceCulling from Irrlicht to "false", but this is not very good solution, since if you have a high poly mesh you`ll waste lots of calculations for non-visible faces...
You can also set BackfaceCulling from Irrlicht to "false", but this is not very good solution, since if you have a high poly mesh you`ll waste lots of calculations for non-visible faces...
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