Wiimote and Irrlicht: Awesome stuff

Discuss about anything related to the Irrlicht Engine, or read announcements about any significant features or usage changes.
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noreg
Posts: 158
Joined: Fri Jun 23, 2006 6:01 pm
Location: continental europe

Wiimote and Irrlicht: Awesome stuff

Post by noreg »

using a mass-produced game controller (thats the 40 E)
C (and C#) libs for usage of wiimote via Bluetooth
You find them here:
Linux:
http://libwiimote.sourceforge.net/
other OS:
http://blogs.msdn.com/coding4fun/archiv ... aspx#usage


So whats a wiimote? It's the bluetooth connected remote controller of the Nintendo Wii game console.
It contains a 1024x768 infrared cam with a four point tracking processor, an accelerometer which can also
measure inclination, a rumble motor and a speaker. Here are some applications demonstrated per videos:

Whiteboard & Headtracking
http://www.cs.cmu.edu/%7Ejohnny/projects/wii/
http://procrastineering.blogspot.com/

Musical: Virtual drum and guitar
http://www.thisisnotalabel.com/My-Wiimote-Drum-Kit.php
http://www.thisisnotalabel.com/Wiimote-Guitar-v0.1.php

All the websites offer the necessary soft for free.

Have phun :wink:
PS: Irrlicht integration looks like a piece of cake. Even for me.
EDIT: Somebody ? did it already: Irrlicht controlled by Wiimote:
http://www.youtube.com/watch?v=Zq-AbSch ... re=related

Wii has been natively hacked:
http://wiihacks.blogspot.com/
Last edited by noreg on Sat Jan 19, 2008 6:27 pm, edited 7 times in total.
MasterGod
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Post by MasterGod »

LOL! It looks awesome!!
Image
Dev State: Abandoned (For now..)
Requirements Analysis Doc: ~87%
UML: ~0.5%
noreg
Posts: 158
Joined: Fri Jun 23, 2006 6:01 pm
Location: continental europe

Post by noreg »

Thanks MasterGod for your appreciation. I thought it would interest more people. Maybe i have chosen the wrong audience. R U sleeping, ppl ?
fmx

Post by fmx »

um, its only been like one day since your post... have patience :P

it is interesting tho...

maybe you should mention the word "WIIMOTE" in your topic subject, people might actually decide to click on it and see what its about

:D
noreg
Posts: 158
Joined: Fri Jun 23, 2006 6:01 pm
Location: continental europe

Post by noreg »

maybe you should mention the word "WIIMOTE" in your topic subject, people might actually decide to click on it and see what its about
Thx for the good advice. Makes sense to follow.
afecelis
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Post by afecelis »

noreg your video looks awesome! :shock: , could you share with us how you integrated the wiimote and irrlicht?
Did you write a loader for it? Have you got any examples?

this is really intriguing me ;)

regards,
Alvaro
noreg
Posts: 158
Joined: Fri Jun 23, 2006 6:01 pm
Location: continental europe

Post by noreg »

Hi Alvaro, didn´t see it earlier that you digged out my ancient thread. The easiest and most editable irrlicht wiimote integration is via GlovePie.

http://carl.kenner.googlepages.com/glovepie_download

The soft allows you to write scripts for the communication with the wiimote and for emulating a game controller. Give it a shot. Would be nice to remotecontrol an architectural walkthrough standing relaxed beside the customer :-)
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