I am using an static PNG image as a background for my menu, the image is large and great quality, I am in fullscreen mode and when I use my image on the background from the following code:
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video::ITexture* image = driver->getTexture("media\\misc\\BG.png");
env->addImage(image,core::position2d<s32>(0,0));
It work, but the rendered image is a poor/blurred less pixel quality and I'm not sure why as the image as aforemention is a good quality and large so it's not being stretched too much, and the image is being set at
as a parameter in 2D space, so what's going wrong - below is an example (Bare in mind i've reduced the image size.
