How do OPENGL coordinate become irrlicht coordinate?

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wuallen
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How do OPENGL coordinate become irrlicht coordinate?

Post by wuallen »

How do Opengl coordinate become irrlicht coordinate?

Opengl matrix is rotation, and Opengl rotation matrix is 4*4.

How do opengl matrix become irrlicht rotation "vector"?

"openGL matrix -> irrlicht matrix -> rotation vecter"

Is it right? How do opengl matrix become irrlicht matrix?
hybrid
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Post by hybrid »

Irrlicht also has a 4x4 matrix. Check matrix4.h, method getRotationDegrees on how to get the values back into Euler angles.
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