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Cynum is a Firefox plugin embedding a 3D Chat with the Irrlicht 3D Engine into Firefox using OpenGL, it will work under Windows at the moment, I will do my best to port it under MacOSX* if I can finally release a finished project to the public for the first time in my life.
(*) I will try to port it on Linux too, but OpenGL failed to load under Firefox with Linux the first time I tried.
Why on facebook ?
I've always been dreaming about making my own 3D Chat since 5 years, because I was tired about ActiveWorlds being so much expansive everytime I wanted to build my own world and show them to friends...
Here are the main reasons I'm doing this on Facebook :
- I love Facebook.
- Facebook gives me the perfect resolution we need : 720 * 540.
- There are a lot of users, they won't need to create another account to login into the universe.
- Users will just have to install a plugin that will download the main Cynum's DLL and load it inside firefox.
Planned Features (There will be more, as soon as I feel that I can do them) :
- Meet people right from Facebook, invite them to join the universe and explore new worlds freely with them !
- Build your home, island, dream, and everything else you want to see and share with other people around you.
- Make your own avatar, wear clothes made by other users.
- You can have your own world, build it as you want, like an IRC channel.
- Fullscreen mode if we can ?
Project Status :
[08/04/09] - Plugin is loading, unloading perfectly, there are no crashes found, it will unload and reload perfectly.
[08/04/09] - I made the character, a simple cube, yes, that's how I always begin.
[08/04/09] - Camera System, third person camera that you can rotate, I plan the ability to switch FPS and TPS.
[08/04/09] - Movement, we can walk around, I'm making the flying mode.
[13/04/09] - Terrain System, we have infinite ground right now.
[13/04/09] - Working on the object editing system, we should at least be able to move, rotate, delete and place a new object.
- Terrain editing feature, edit the terrain by vertex and save data into a binary file.
- Terrain texturing feature, change a texture on a quad, must run on at least Intel GMA 950 (no Vertex Shader/Pixel Shader).
- Object scripting system, give the objects some interactions.
- Camera System, rework it, and make a FPS/TPS switch available.
- Plan more than that !
What I am looking for :
I am currently looking for some help, I've been always working alone, but I have a really huge motivation for this project, then I am looking for some people to work with.
- 3D Artists, for models and textures. ( 0 / ?? )
- Character animators. ( 0 / ?? )
- GUI Designers. ( 0 / 1 )
Current Screenshots:
The beginning, not really exciting, since everyone can do that, but the most important part was the integration into Firefox :
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If you are interested to work in this project, feel free to PM me.
I will open a forum in my Facebook Application page if you have a facebook profile too for more infos, ToDo lists, and more talk about the work.
Thanks for reading, I will post some replies in case I bring some updates.