If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
lucifer1101
Posts: 42 Joined: Sun Nov 16, 2008 11:23 pm
Location: Melbourne, Australia
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by lucifer1101 » Thu Jun 04, 2009 9:34 am
is there any specific order that the tutorials should be done in
e.g 1-15, easy to hard, this that and evrything etc etc....
JP
Posts: 4526 Joined: Tue Sep 13, 2005 2:56 pm
Location: UK
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by JP » Thu Jun 04, 2009 10:18 am
The order they're in is probably good!
lucifer1101
Posts: 42 Joined: Sun Nov 16, 2008 11:23 pm
Location: Melbourne, Australia
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by lucifer1101 » Thu Jun 04, 2009 11:01 am
its just that after you do the quake 3 map example it goes on to the custom scene node as an advanced example, it doesnt really matter i will do it when i feel up to it...
FuzzYspo0N
Posts: 914 Joined: Fri Aug 03, 2007 12:43 pm
Location: South Africa
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by FuzzYspo0N » Thu Jun 04, 2009 2:43 pm
i dont think the order is near right at all. Its unordered, imo.
i would suggest starting with the simpler ones, obviously. And use them as reference (ie, read through all of them and see what each teaches).
Once you know what they all offer, you can find something you need
B@z
Posts: 876 Joined: Thu Jan 31, 2008 5:05 pm
Location: Hungary
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by B@z » Thu Jun 04, 2009 3:58 pm
yeah examples are not for reading them in order.
they are for references, for example if you wanna know how to open quake3 map, then you check the quake 3 example.
you dont have to read them all in order like a book xD